CGD: Week 12 and 13 Recap
The final stretch is here! This time is mostly spent on finishing touches like tweaking audio and UI. I created UI for the puzzles, once again putting my Figma skills to good use:
I also compiled the final audio list for all of our needs:
List of sounds by scene:
Main menu
· settings sounds (volume up/down)
Lobby
· loading
Character selection
· loading
Intro cinematic:
Levels
· loading
· environment (Level 1)
· altar
· secret path - use warp point
· secret path - warp point nearby
· timer
· sun followers winning ambience
· dragon puppet winning ambience
Once again, these awesome free libraries helped me quite a lot:
HZSMITH on itch.io
JDSherbert on itch.io
All that’s left now is to support the devs as they finish up Land of Sol and get our Game Design Document together!